![]() ![]() The update comes with severalĬompatibilty improvements and support for 3.5" HD diskettes. Today, a new version of vAmiga has been released. While until ARM models will be supported, because I currently don't have theĪppropriate hardware at hand. Please note that vAmiga does work on Macs with ARM CPUs, yet. MacOS Big Sur and supports Mac computers with Apple silicon. vAmiga 0.9.17 released vAmiga 0.9.16.2 with ARM support released Therefore I think it is time to say goodbye to the 0.9 release scheme. vAmiga 1.0 Beta 1 releasedĪlthough not perfect yet (it will never be), vAmiga has proven to be pretty stableīy now. The video was recorded using the emulator's screen capture function. The Amiga PreRelease of Athanor 2 - Legend of the Birdmen. Other emulator makers, I would never have gotten this far with this project. Without the valuable advice from coders, testers and I would like to take this opportunity to thank all those who helped me realize theĮmulator during this long time. vAmiga 1.0 releasedĪfter two and a half years of development, I am proud to announce the release of V1.0. It reveals some of the graphics tricks of this great demo. Watch Rink a Dink: REDUX (Lemon) running in vAmiga with the DMA debuggerĮnabled. The second one runs the demo in the DMA debugger. Two more videos uploadedīoth show The Black Lotus (Eon) running in vAmiga. This version is a small update fixing some crashes that were reported for v1.0. In warp mode, vAmiga 1.1 runs up to 15% faster than the previous version. Last but not least, the speed of the emulator has been optimized. Now changing disks is even simpler than it already was in the old version. The biggest change from a user's point of view is the newly added drop layer, which automatically blends in when a media file (ADF, DMS, etc.) is dragged into the emulator. For this reason, the new version is released as a beta version first. However, due to the far-reaching changes, it is likely that one or the other bug has found its way in. In the process of refactoring, many internal changes have been made that are not noticeable to the user. ![]() This effort will ease the maintenance of both emulators in future. #Emulator mac amiga code#My goal was to align the code bases of both emulators as much as possible, which I managed to do to a large extent. During the last weeks I worked a lot on the code base of vAmiga and VirtualC64. ![]()
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